

depending on your start, try to get a Hatchet early, if possible, and chop down anything useless, including the simple chair. Unless in winter, you can board up the last one when you get the 20 wood gift and feel relatively safe till day 8 or 9 with only one guy defending. You can board up one of them on day 1 and a second one on day 2.
#This war of mine cveta upgrade#
Upgrade the workshop and start boarding up the windows. Using this you will be able to clear/open everything on day 1, and still have tome to do more.

build a Metal workshop and get a shovel and a crowbar (in this order). a third guy as early as possible, so you can double up and still scavenge. be unimaginably lucky and find a working gun. Rifle won't do, cause you need an Advanced Metal Workshop for it.

luck out somehow and find or trade for a broken gun or broken shotgun by day 7 or 8. The garrage usually has tons of parts in the loot piles. The Garrage - trade some simple meds for a Hatchet, Saws, Weapon parts, components, and/or other crucial items that you can't make easily at start. Abandoned Cottage with the broken gun option So in my experience, for a decent Anton & Cveta start you might look for: Afterwards, the game turns into a regular 3-man party, and perfectly and easily winnable. I was quite unlucky and got Arica very late - around day 18 or 19, but she couldn't have shown up at a better time, as I could finally double up the guards and fend off the crime wave. Then, I went do or die - I traded pretty much all of my meds and bandages for extra bullets, materials, etc. I believe that having this option gets you much closer to a successful run. Luckily, I had the abandoned cottage with the broken gun option - so I went straight towards upgrades for gun making. This is crucial with only two guys, cause you can't defend as effectively. First, I went up and boarded up all windows. I would say it was part luck, part careful planning. Yeah, they always pick on the weak and elderly.īut today I felt like tormenting myself with such a start again, and it worked. I know I did :) Once I had raids every day from 2 to 6, break on the 7th, then raids till the 10th, resulting in Anton eventually getting lethally wounded, using up all bandages, and eventually dying by day 16 during the crime wave, leaving a severely wounded Cveta all alone. This is a start that will make you ragequit a lot too. People tend to say that Anton can get better mouse trap food gain, but in my opinion, there is nothing of the sort. The built up home (if a second bed, chair and an armchair counts as built up) does not compensate for the hauling capacity. 8 item slots on both of them is also pitiful. While you're going to get plenty of help, this start comes complete with frequent raids, crime wave and a very possible wound spiral which you are most likely not able to avoid. The biggest problem of this start is that all odds are stacked against you. It requires a very different mindset than any other group, except for maybe the solo Marco start. Everyone who wants a challenge in This War of Mine, should absolutely try these two. There are 4 furniture (2 on the top floor, 1 located two floors below the entrance and 1 located on the very bottom floor, 5th floor) that can be chopped for additional materials, yielding about 21 wood and 16 fuel total.I finally managed to get a win with this start. These items may vary slightly and numbers may dwindle as the game progresses as a result of shortage events like winter, meat shortages, etc. Kofi.Īssuming you unlock the locked door and saw through the grate, this is the haul you can expect during the first days. I will then apply for the asylum, and as soon as I get it, I'll bring you here, and we'll be together again, away from war and misery. I write this letter waiting for a man who can smuggle me to safety in his boat. Four pieces of furniture can be chopped with the hatchet for wood and fuel.Ī note can be found on the armchair on the 3rd floor:ĭear Subira! Just when I managed to reach this country we thought to be safe, it too was plunged into war. There is one locked door and one grated door. There is a good amount of both components and wood available, along with smaller amounts of parts, Electric Parts and Weapon Parts, as well a few medications and/or bandages.

The Ghost House is similar to the Abandoned Cottage and other early scavenging locations.
